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Epic Vision: Mythology & Game Design

March 2, 2007

Teaching mythology to game designers.

I’ve been thinking about writing an article on mythology in game design for a few months now, and with the recent burst of renewed interest in Joseph Campbell’s Hero Cycle it seems like the perfect time to share my thoughts on teaching mythology to game designers.  In a compliment to Jordie Fine’s Game Career Guide article on the Gamer’s Journey, and Gamasutra’s podcast on using the Hero Cycle for narrative structure, this article will serve as a pedagogy paper, and as an expansion on Campbell’s ideas, with a little Mythology 101 thrown in. 

Vist Game Career Guide to read the article Epic Vision: Mythology & Game Design.

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